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Frank Computer Science Book 2
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Frank Computer Science is designed in an easy-to-follow, step-by-step method for effective learning. The series introduces new language and application programs such as Scratch and GIMP. The text has been further simplified, reorganised and reshuffled to suit the level of learning across classes. A large number of new exercises and activities have been added.
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Key Features
Based on Windows 7 and MS Office 2010.
Open source software Tux Paint, Scratch, Stykz and GIMP introduced at appropriate levels.
Chapters on Android operating system, Flash, and Adobe Photoshop introduced.
At a Glance at the beginning of chapter emphasises key learning objectives.
A variety of interesting exercises and activities for comprehensive assessment of learning.
New think and Answer section to help develop higher order thinking skills (HOTS).
New Section on Lab Activities to facilitate learning by doing.
Teacher’s Notes at the end of each chapter for quick tips to the teacher.
A Computer Dictionary section with a glossary of important computer terms.
Sample Practice Questions to prepare students for National Cyber Olympiad.
Teacher’s Manual for each book include guidelines and techniques to assist teachers in teaching effectively.